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Scavenging Free D&D 4e Stuff from WotC's Site -- UPDATED!

So the new edition of D&D is going to come out next month, which got me to wondering how long WotC will keep all their free 4e stuff online. A lot of the old 3.0 & 3.5 downloads have disappeared from their site, and they also totally deleted the "old edition downloads" now that dndclassics.com is available. To that end, I wondered how much 4e stuff was still available for free on WotC's site. Here's what I found, with direct links to download from their servers. UPDATED ON 2014-06-25: I've sorted the lists a bit and added some extra stuff I've found. NOTE ON 2014-06-26: I haven't linked to any of the player character materials: paragon paths, playtests, templates, etc. I think these are ridiculous. Tabletop RPGs are not computer RPGs and the whole "how to build a character" crap leads to munchkiny min/maxing that wastes time and kills fun, not monsters. NOTE ON 2014-06-29: I did a bit more digging using the Internet Archive Wayba...

Underworld Lore mirror

Just a quick note to say that I've got a mirror of Gorgonmilk's zine. 

Harnly's Hole: An Adventure for S&W WhiteBox

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UPDATE on 2014-02-03: An updated version of this adventure in PDF format can now be found on the downloads page ! Why do I like Swords & Wizardry WhiteBox ? It's deadly, that's why! It makes for gritty, dangerous dungeon crawls at low-level where the spectre of death is ever-present. This scenario was created using only the monsters found in the WhiteBox ruleset. My preferred version of these rules is the no-longer-available 2nd printing by Brave Halfling Publishing , although you should have no problem running it with the freely available 3rd printing PDF from the Swords & Wizardry website . The stat block are for the monsters as found in the 2nd print and differ slightly from those found on d20swrd.com . This scenario is a grind; there is much risk and slight reward in the way of treasure (but there are treasures!). It is also designed to have 2 of the player characters join the game after their discovery; the DM may opt to run these as NPCs. The Hs ...

The 2000 Coin Dungeon

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Consider this my 2¢. Weaver Bob's Hole A Map & Key That Might Not Fit But Any DM Worth His/Her Salt Can Make It Work KEY Room 1 The area looks average compared with other sections of this place. Tossed around the area are a gold music box worth 2000cp, a dagger hilt, a painting of a city, pottery shards scattered around, and a brass spoon +1. Located inside the gold music box  is a white cloth sack containing 2000pp / 2000gp / 2000ep / 2000sp / 2000cp. Room 2 The area is pretty unextraordinary at first glance. Throughout the area are rusty metal pliers, bent metal ladle, a corroded brass dented shield, 3 blank scrolls, a corroded iron pail, and an iron kettle. Room 3 The area has a stillness in the air with an average temperature for the area. You can make out a loud splintering sound coming from somewhere. Throughout the area are purple thread (50 feet), useless quill, mat, cracks in the floor, blue pillow, 6 bent brass hooks o...