Gammarauders (Extremely Tiny) Roleplaying System, Redux
Back in March of this year, I posted scans of the Gammarauders (Extremely Tiny) Roleplaying System , which was written by David "Zeb" Cook. In that post, I commented that it would be nice if someone typed up and re-formatted the rules. No one did. Until now. Last week I needed a break while grading papers. I took the scans from issues 1, 3, & 4 of the Gammarauders comics and sat there with one window open in my comics reader and another in a minimal word processor and went to town. In typing this up, I realized: This isn't truly "extremely tiny." You really need to read the comic to understand a lot of the references. For a ruleset, it's rather incoherent. I'm sure there are useable rules in here, but man, there is a lot of worldbuilding backstory that clutters the rules. It really needs to be stripped down to just the useable bits, which at its heart is an rules-light free-form d6-based mechanic. Quite frankly, this is an "anything g