Greg emailed me special, so I responded. Here's my aspect of the Jale God:
Name: Verthish, Petty God of Single Pips
Symbol: A pair of dice rolled snake-eyes
Movement: 30' (15')
Armor Class: -3
Hit Points (Hit Dice): 84 (9 HD +12)
Attacks: 2 + special
Damage: 1d4 +3(6) / 1d6 +3 / Special
Hoard Class: VII
Verthish appears in the crowd during games of chance involving dice. He usually manifests as an aged, long haired, one-eyed man wearing a brown cloak armed only with a dagger and carrying a white staff. To all outward appearances, he is normal human rabble who likes to gamble. He will wager large sums on the outcomes of the games themselves rather than participating in the games.
He is impressed with those who act hastily and recklessly in pursuit of high stake gambles and on occasion will manipulate the outcome of the dice in their favor even if it means a financial loss for himself.
He abhors loaded dice and will ensure their owner loses every game in which such dice are used.
If attacked, he will defend with Fairness, a +3 dagger that dispenses an additional +3 against cheaters, and Balanced, a +3 quasi-intelligent bonewood staff that once per day can cast The Curse of the Jale God, Im Ra Jash, at a target of its own choosing.
If defeated in battle, Verthish will turn to smoke and return to his original plane. After 1d4 weeks, the weapons will lose their magical abilities.
Edit: Just heard from Greg. This one's going to get illustrated! Cool!
Edit 2: And yes, I'll stat up Fairness and Balanced for the Divine Items Appendix.