Tuesday, April 10, 2012

New Magic Item: Deck of Not a Lot of Things

The following is declared Open Game Content:

The Deck of Not a Lot of Things is a rather pitiful magic item. It appears as a deck of playing cards consisting of two copies of each of the 9, 10, Jack, Queen, King, and Ace cards of four suits (Cups, Crowns, Staves, Anchors) and two Jokers, for 50 cards per deck. The cards themselves always show signs of age and neglect: some have bent corners, some have notes written on their backs, some are defaced with lewd doodles, etc. At least 2 cards are usually missing from every deck, and are replaced with non-magical cards from standard suits.

The character gaining The Deck of Not a Lot of Things may draw up to five cards, but must announce how many cards will be drawn prior to drawing the first card. As soon as one of the cards is drawn from the deck, its magic is bestowed upon the person who drew it, for better or worse.

The cards & their effects are as follows:


Anchors (black)
9 - Character gains a boat anchor.
10 - Character is teleported three feet to the left.
J - Character gains the ability to speak Common for 2d20 days.
Q - Every magic item the character owns is restored to like-new condition in terms of appearance (not ability).
K - Character gains a 2-person rowboat (includes oars).
A - Character gains a parrot tattoo.

Staves (black)
9 - Character gains an ordinary three-foot-long pole.
10 - Character is teleported three feet into the air.
J - Character gains a wooden spoon +3.
Q - All non-magical light-bearing devices the character carries disappear.
K - Two bards appear and follow the character for 3d20 days, making a record of the character's exploits in song. The bards sing off-key.
A - Character gains a set of thieves' tools.

Cups (red)
9 - Character gains an ordinary tin drinking cup.
10 - Character is teleported three feet to the right.
J - Character loses the ability to speak Common for 2d20 days.
Q - Every magic item the character owns turns blue.
K - Character gains a flask of decent mead.
A - Any flask or wineskin the character owns disappears.

Crowns (red)
9 - Character must pay 30 gold pieces in taxes to the local authorities.
10 - Character is teleported three feet to the right of the local taxing authority.
J - Character gains a wanted poster with a badly drawn picture of him/herself on it. There is a 5,000gp reward for the character's corpse.
Q - Character must pay 30 gold pieces in taxes for every magic item the character owns.
K - Character gains 600 gold pieces.
A - Character gains a child's drawing of a lich.

Jokers
Character's clothing disappears then reappears turned inside out on the character (does not affect metal armor or footwear).


Upon drawing the last card in the deck, or immediately upon drawing the cards in bold face, the deck disappears.