Friday, July 29, 2011
One of my entries, 30 Close Combat Concentration Breakers, was awarded an Honorable Mention.
And my entry What's In That Hole was awarded a Special Honorable Mention; apparently, this table received a 2nd place vote from a judge, which is a nice recognition. Thanks, whoever voted for me!
I sure hope they compile all the tables in to a PDF; I'm certainly intrigued by some of those table titles!
Wednesday, July 27, 2011
Daddy Grognard is trucking right along in his "An Adventure for Every Monster" series. He's up to Bugbear now. I love bugbears. I loved his adventure. I converted it to PDF and sent it to him. He's going to post it on his site, but in the meantime, you can also grab a copy of it here. All copyrights to Daddy Grognard, 'natch.
EDIT: I fogot to give credit to Dyson Logos for the map. This was totally my error. So, all copyrights to the map to Dyson Logos, m'kay?
Dyson, you know I love you, man.
Tuesday, July 26, 2011
Wednesday, July 20, 2011
But what about the retro-clones that use the four-color system? The obvious one is ZeFRS, which is a direct retro-clone of the original TSR color-coded resolution system.
Another well known 4C clone is 4C System (also available at Seraphim Guard Games).
And now it appears that Fearless Flint Games is doing some sort of adaptation of the 4C System rules. The core rulebook posted on this site seems to be the same as the one from Lulu and/or Seraphim Guard, albeit with a new cover. I haven't taken a good look at the contents yet to see if there are any changes to the ruleset, though.
So, what other four-color-based RPGs are out there? List and link in the comments please, and I'll try to add them to the post.
(4C System is not to be confused with Four Color Superhero by Cynthia Celeste Miller, which takes the 1940s pulp era as its campaign setting and uses a d12 mechanic.)
Tuesday, July 19, 2011
I also added links to Rule One, a Glorantha-focused zine, focused on the campaign world more than a specific ruleset (although it leans towards RuneQuest, for obvious reasons).
I've also added some other comments and such to links that seem to be in flux; be sure to bookmark the zine page and check back every once and a while.
Wednesday, July 13, 2011
Thursday, July 7, 2011
Wednesday, July 6, 2011
As any gamer knows, the way to finish off a troll for good is with fire or acid.
But on the web, flame wars can't seem to kill one particular OSR troll.
Which brings to me ask: anyone know how a website acid attack works?
(For those not in the know, Christian, one of the nicest and most introspective members of the OSR blogosphere, has been trashed by the troll behind YDIS [who I will not favor with a link].)
EDIT: It seems Christian has either deleted his blog, or hidden it from public view. This isn't the first time Christian has decided to take his blog offline after a web kerfluffle. While it is certainly within his rights to do so, we have now lost a wealth of information and resources: copies of Iridia zine, the Freecity of Haldane files, great encounters and maps (the most recent of which was a series of encounters along the Shores of Lake Quag), etc. While many of us might decry his decision to take his ball and go home, how do we expect people to react when they are bullied by anonymous assholes?
That YDIS guy is a coward of the highest degree, spraying hatred from behind a wall of anonymity.