Thursday, April 14, 2011

d6+1 Table: What's in the Box?

The following is declared Open Game Content:

d6+1 Table: What's in the Box?*
The hearty adventurers have found a box. What's in it? Roll 1d6. If an odd number is rolled, the adventurers also find item 7.

1. The ossicles of seventy-two mice.

2. A 3/4-inch diameter purple glowing orb. Inside the orb, colors seem to swirl and loop in a mesmerizing pattern. Held in the hand, the orb twitches and rocks with crackling, electric energy. When thrown, tossed, or flicked, the orb will return to the user's hand after it hits its intended target. Used as a bullet in a sling, it functions as a bullet +2. It is really a Shooter +6, most useful when used in a game of ringer.

3. Several pieces of chalk and charcoal, fashioned into thin sticks to serve as writing implements.

4. 327 dried nurdles.

5. Two scrolls of 1,875,273 names, writtin in miniscule script, with lots of crosouts and deletions. One scroll is titled "Demonic," the other "Angelic." Each adventurer's name is on one of the lists.

6. Someone's desiccated junk.

7. A monkey's paw which functions as a ring of three wishes. It's cursed.




Per Gratuitous Saxon Violence's request.